KIlka ciekawostek z najnowszego wywiadu z tworcami Archeage na thisisgame.com
Status Pirata
Q: What's a pirate?
A: If you kill a friendly player, which is on your faction side many times, you increase your crime output. If it goes beyond a certain rate, you will start belonging to the "pirate" side. Pirates are enemies to everyone else, and anyone can attack them with no penalty, and vice-versa. Pirates are more like a 3rd side, which is at war with everyone, so we will make special places, where the pirates can live. Usually, you need to enter a special mode to kill allied players (activating PvP status by clicking a button to start damaging them), but pirates can attack anyone without activating any status.
Housing i podatki
Q: What about the private land and housing systems? What's with the taxes?
A: There are many housing regions on the continents. If you build your house in that region, it will become your personal space.If you have a house, then you'll be taxed. The size of the tax varies over time. If you don't pay tax, then your house will be destroyed. We consider letting players construct castle walls around their settlement and implementing village communities for their villages. For example, if you plant crops on your private land next to your house, only the same villager would have the rights to gather it. Houses can be destroyed by ignoring the tax, but they won't be destroyed by attacks of other people completely, because you can't guard your house all day! On the northern continent, players can own land and let other players build their houses on it, and set the tax for them. If the siege war happens on your land, the crops can be stolen if you fail to defend yourself and your garden. But the houses will not take any damage nonetheless.
Co nam daje posiadanie Zamku
Q: What is the advantage of owning a castle?
A: Many things are still not confirmed about the siege war, so I can not give you an exact answer. Owning the region alone will not benefit you, you will need to have people living in your region to make money. We expect this to grow into a political system naturally. Players can lower tax rate, offer protection or many goodies, but the most important thing is having many people following you, and living on your land. Siege wars will start in designated times, and we are still thinking about rewards.
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