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Later this week folks can expect a big post on the upcoming PvP changes. Scott could only go into a small amount of detail on them. Most of all they want fast, fun PvP for players. They want characters to get into PvP quickly with their groups and friends. So working on how to solve PvP wait times is critical. The team is surprised and happy at how well the Warfront PvP has grown so they are looking at ways to make the reward paths better and still give incentives to veteran players for their achievements. They are also looking into ways to have open PvP that is not simply faction based. Additionally, the Rift team is looking at many more rewards. They also want to improve the Soul System for PvP, making sure that players can have a viable spec for both PvP and PvE without having to feel like they are giving up a soul to do it. They don’t want players to have to make that choice. They are looking for ways to make improvements so that players don’t feel they have to make that choice. They want people to go out and be able to use the spec they most enjoy. Overall, Scott said they have a lot more PvP plans for 2012 but that we would have to wait a little longer for them.
Z wywiadu z Scottem Hartsmanem...także to dobre wieści dla PvP-owców.