moim zdaniem protection jest 31/0/20 a arm fury to 31/20/0
wiem jak to brzmi ale wiecej jak 20 punktów nie jest potrzebne w protection żeby miec wszystko co wzmacna:
Protection Talents (20 points)
Shield Specialization - 5/5 points
Increases your chance to block attacks with a shield by 5%.
Anticipation - 5/5 points
Increases your Defense skill by 10.
Toughness - 5/5 points
Increases your armor value from items by 10%.
Improved Shield Block - 1/3 point
Allows your Shield Block ability to block an additional attack, and increases the duration by 0.5 seconds.
Improved Revenge - 3/3 points
Gives your Revenge ability a 40% chance to stun the target for 3 seconds.
Improved Taunt - 1/2 point
Reduces the cooldown of your Taunt ability by 1 second.
osobiscie nie używam juz go i mam taki. przemyslcie zanim skrytykujecie rozmieszczenie fury bo to jest wypas
:
Arms Talents (31 points)
Deflection - 5/5 points
Increases your Parry chance by 5%.
Improved Rend - 3/3 points
Increases the bleed damage done by your Rend ability by 35%.
Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
Anger Management - 1/1 point
Increases the time required for your Rage to decay while out of combat by 30%.
Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
Deep Wounds - 3/3 points
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 seconds.
Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%.
Impale - 2/2 points
Increases the critical strike damage done by your abilities in Battle, Defensive, and Berserker stance by 20%.
Sweeping Strikes - 1/1 point
You next 5 melee weapon swings strike an additional nearby opponent.
Improved Hamstring - 1/2 point
Increases the movement slow effect of your Hamstring ability by 10%.
Mortal Strike - 1/1 point
A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
Fury Talents (20 points)
Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Improved Demoralizing Shout - 5/5 points
Increases the attack power reduction of your Demoralizing Shout by 25%.
Piercing Howl - 1/1 point
Causes all enemies near the warrior to be dazed for 6 seconds.
Improved Battle Shout - 5/5 points
Increases the Attack Power bonus of your Battle Shout by 25%.
Enrage - 4/5 points
Gives you a 32% melee damage bonus for 4 swings any time you are the victim of a critical strike.
Protection Talents (0 points)
None
inwestowanie w dodatkowe rage i leczenie w fury to pomyłka - kompletna pomyłka. pomyłka tez jest inwestowanie 5 pkt w enrage zamiast w shout