Cytuj:
Lies, na początku miał być full CD, ale potem postanowili że będzie tylko spowalniać do 50% podczas przechodzenia przez wrogów. Devki stwierdzili że system może być abusowany (vide EQ).
Lies?
Wywiad z dewsami sprzed 2 tygodni:
Onrpg: Collision detection in a PvP setting is something that almost anyone who has played a front lines-type character has been begging for since the creation of the genre, yet has been denied by other companies due to "technical limitations". How can we expect it to work within the game?
Richard Duffek: Absurdly well! Collision detection is a feature we're very proud of because it can have a very positive impact on the RvR experience. First of all, it eliminates the irritating behavior of a target running through you to either stay out of sight or to execute positional attacks. It seems like a minor thing, but it dramatically improves the overall feel of combat.
Second, it will add a much needed tactical layer to combat as players will be able to create formations on the battlefield to maximize the effectiveness of their party. They will be able to create walls of protection and attackers will need to find ways to deal with this. No longer will people be able to zip through a ten-foot Black Orc with an eight-foot shield to take out the little Shaman in the back.
juz.