Activities - Every city will have activities that fit in with each unique style of a city. Activities will be games in which you can play at any level as they put everyone on an even footing. Some activities are "hot-joinable" others require you to wait in a queue. Winning activities will net you rewards such as rare skins for armor or weapons. There's about 30 activities in game currently.
Here's the ones we know:
Archery
Bar brawl
Keg Brawl
Shooting gallery
Smash ‘Em Up
Snowball fight
John Stumme:The bar brawl is, quite literally, all about downing an ale and breaking the empty bottle over someone else’s head. Ales come in several different flavors, each conveying different effects when consumed—for example, Grenth’s Grog goes down easy but comes up rough, allowing the player to belch out a noxious gas cloud. As you might imagine, this burp cloud is unhealthy to anyone foolish enough to get close, as well as unattractive to prospective dates. Be careful when imbibing ale! As characters become increasingly more drunk, their chance to land a critical hit rises… as well as their chance to totally miss with attacks. In the bar brawl, players can choose to throw an ale bottle to stun someone, or use it as a makeshift bludgeoning object. Bottles have a chance to break on impact, but if that happens, the fun isn’t over yet—you can use your broken bottle to shank people!
[…] Kick someone into a table, splintering it into pieces, then send another opponent flying by swatting them with one of the boards from the broken table. Use your surroundings to your advantage! If you see someone else engaged in a fight,why not be the opportunist and chuck a keg at them from behind? There’s no teamwork here; you’re in it for yourself, and just like an actual brawl, you’re encouraged to fight dirty in order to win.
John Stumme: For example, we’ve got an activity in Hoelbrak that’s basically a norn interpretation of basketball, so you’ve got passing, shooting, etc. The only difference is that the ball in this case is a heavy keg of ale.